![]() ![]() Now you should only ever have one "Render Window" and it should be the root UI window. During the building of Torchlight 2 the functionality of the property "Render Window" changed. This is why the property "Render Window" is on all UI widgets. A Render Window was a way to speed up render times for groups of widgets in UI. It will assume you already have a fundamental understanding of how to navigate and use the GUTS editor along with being familiar with Basic Scripting.ĭuring the building of Torchlight 2 we created the concept of a Render Window. This includes creating a button, message box, and making UI interact with world objects in-game. This tutorial will cover the basics of how to create UI using GUTS. 3.3 Connect the UI to a lever/trigger in-game.3.1 Creating UI and making it interact with in-game objects. ![]()
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